DANIE TOWNSLEY
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  • Galleries
    • Films
    • Props and Models
    • 3D Work
    • Animation
    • Paper Cut
    • Comics
    • Game Art
    • Illustration
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​Download a PDF of my resume here:
danietownresume2026.pdf
File Size: 50 kb
File Type: pdf
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Danie Townsley

(541) 404-4649
www.DanieTownArt.com
DanieTownArt@gmail.com

Skills

Professional Experience

3D Modeling
- Blender, Maya, Nomad Sculpt, Adobe Substance, Fusion 360, OnShape
​
Precision Hand Skills

- Sculpting, Woodworking

Laser Cutting, Engraving

Experienced 3D Printer
- Resin, FDM, MJF

​Metalworking
- Lost Wax Casting, Soldering

Mold Making/Design
- Resin Casting, Registration Molds, Urethane and Rubber Molds and Casts

Armature Design
- Wire, Ball and Socket

Record-Keeping
- Drawing and laying out design schematics for repeatability
- Writing up notes on materials and creation procedures for props, puppets, head mechanics..


Teaching
- Training colleagues on procedures and best practices
- Sharing Knowledge
​
Surface Finishing Techniques
- 
Painting, sanding, priming

Creative Problem Solving

Adaptability

Time Management

Continuous Learning

Client Communication
-
Setting accurate expectations and educating on processes when necessary

Animation
- Stop Motion, CG, 2D
Jan 2026 - Current
Nike - 3D Capture Specialist
Design/Archives - Beaverton, OR
​Responsibilities:
•    Operate and maintain an Allsides Cube 3D scanner and scan artifacts.
•    Handle archival artifacts in a professional, careful manner to keep them safe, protected, and
     tracked during the scanning process.
•    Maintain a clean and safe work environment, including maintenance of the scanner and
     cleanliness of its work areas.
•    Document processes and keep a detailed log of artifacts scanned and processed.
•    Cleaning up finished scans to fix any geometry and texture issues using Blender and Substance  
     Painter.

Jan 2025 - Jan 2026
RapidMade - 3D Printing/Shop Technician
Fabrication Studio - Tigard, OR
Responsibilities:
•    Operate and maintain industrial and hobbyist 3D printers and related equipment,
•    Oversee department supplies, equipment, and space usage, communicating requests in a timely
     manner while considering production budget and overall shop needs
•    Maintain a safe work environment, including PPE, cleanliness of the area, proper chemical
     handling, and documentation.
•    Participate and assist in all aspects of prototype assembly and problem

September 2020 - April 2022
Shadowmachine - Puppet Wrangler, Puppet Fabricator, Face Librarian
Stop Motion Studio - Portland, OR
Responsibilities:
•    Building stand-in puppets for lighting/framing
•    Designed an eye-rig for MacKinnon and Saunders
•.   Gathering, processing, and testing faces for shots.
•.   Working with animators to get specific performances.
•.   Problem solving and inventing.
March 2023 - October 2023 and August 2020 - September 2020
House Special - Model Maker
Stop Motion Studio - Portland, OR
Responsibilities:
•    Building mock-ups of props from design drawings.
•    Using various hand tools and wood shop tools to build final props.
•    Taking feedback and incorporating it into prop changes to meet art directors' needs.
•    Preparing props for molding and casting, cleaning up casts, and reassembling duplicates.
•    Making tools and jigs for consistent fabrication.
•    ​Experimenting with mold making materials to solve creative problems.
June 2019 - September 2020
Laika - Model Maker
Stop Motion Studio - Portland, OR
Responsibilities:
•    Building mock-ups of props from design drawings.
•    Using various hand tools and wood shop tools to build final props.
•    Taking feedback and incorporating it into prop changes to meet art directors' needs.
•    Preparing props for molding and casting, cleaning up casts, and reassembling duplicates.
•    Making tools and jigs for consistent fabrication.
April 2018 - June 2019
Ozwest - Animator, Prop Maker
Stop Motion Studio - Portland, OR
Responsibilities:
•    Animating shots and working with the editor to achieve the performance requested.
•    Animating at least twelve seconds a day with multiple characters and props.
•    Model making.
•    Set Lighting and camera setup for each shot.
•    Making tools for animating and fabrication.
January 2013 - March 2018
Laika - Rapid Prototype Fabricator
Stop Motion Studio - Hillsboro, OR
Responsibilities:
•    Preparing 3D printed parts for use in building puppet heads.
•    Fine-tuning RP heads and faces for animation.
•    Supporting animators to get puppets ready for specific actions. 
•    Animating tests for impacts, squash and stretch, and intersection with hands/objects.
•    Work with the assistant directors to make sure each shot involving RP parts is as perfect as can be.
•    Inventing tools to solve problems, using molding and casting, laser cutting, sculpting, and modeling and printing.
July 2011 - December 2012
Bent Image Lab - Puppet Fabricator, Lead Rigger, Puppet Wrangler, Junior Animator
Stop Motion Studio - Portland, OR
Responsibilities:
•    Hair and fur for various animal puppets.
•    Puppet repair and running the Puppet Hospital.
•    Animating shots and working with the director to achieve the performance requested.
•    Catalogued puppets and kept a stage schedule for them. 
•    Rigging shots and managing the rigging department.
•    Track reading.
•    Prop creation and set dressing.

Awesomeness

Second Degree Black Belt and instructor in Kiyo-Ju Karate and Jujitsu.
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  • Reel
  • Galleries
    • Films
    • Props and Models
    • 3D Work
    • Animation
    • Paper Cut
    • Comics
    • Game Art
    • Illustration
  • Blog
  • Resume
  • Contact